| Mevelport_r10 | |
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+14chilled tikal Tolstoy Damo mikefitz Don Punch Mr. Elmos Kurokami Destro Eroc Lepricocious Sebo13 Wake chiss 18 posters |
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Damo God amoungst Men
Number of posts : 225 Reputation : 0 Points : 26 Registration date : 2008-07-06
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 6:33 am | |
| Yeah, but no one uses the shooting range either, the only time i've seen it used was when Malloth tried to hide from me in there. | |
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Kurokami Spam Junkie
Number of posts : 382 Reputation : 8 Points : 124 Registration date : 2008-07-14
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 6:46 am | |
| I agree theres no point to the shooting range | |
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tikal Full Member
Number of posts : 174 Age : 31 Location : Melbourne Reputation : 4 Points : 49 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 7:45 am | |
| Maybe add another route to one of the hideouts or a robable place. Like meck,in the bank you could break down the floor,dropping into the sewers. Could be an option ?
And instead of the bottle shop + the shop next to it,which have NO use in the map,and just take up space, use them for another idea, elevator to an Luxary Apartment / penthouse right above / behind mayors?? Idno be creative someone! | |
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Destro Been around the block
Number of posts : 83 Age : 33 Reputation : 0 Points : 3 Registration date : 2008-07-07
Character sheet Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 11:38 am | |
| ^seconded! lux appartment in leet tower ftw! | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 2:14 pm | |
| Wait, maybe replace the courthouse with the Mayor's office? Having it in the mall atm is kinda weird, and the courtroom is never really used. Maybe just add the mayor's place in a second floor above the court? | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 3:18 pm | |
| - Wake wrote:
- Is there anything in the building that has the gunshop SIGN? Because you could move the shooting range there.
The bank, shooting range is being removed anyway though. - tikal wrote:
- Maybe add another route to one of the hideouts or a robable place. Like meck,in the bank you could break down the floor,dropping into the sewers. Could be an option ?
And instead of the bottle shop + the shop next to it,which have NO use in the map,and just take up space, use them for another idea, elevator to an Luxary Apartment / penthouse right above / behind mayors?? Idno be creative someone! Was planning on adding a breakable wall or something from the bank to sewer since it goes right over one of the tunnels. Might do luxury tower, likely if mayor's office gets moved. Otherwise it's a huge mess of towers. - Wake wrote:
- Wait, maybe replace the courthouse with the Mayor's office? Having it in the mall atm is kinda weird, and the courtroom is never really used. Maybe just add the mayor's place in a second floor above the court?
Any objections to this? | |
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Destro Been around the block
Number of posts : 83 Age : 33 Reputation : 0 Points : 3 Registration date : 2008-07-07
Character sheet Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 6:10 pm | |
| nope.
How about a post office? it can sell stamps and you can send messages at 5 minute intervals irl. | |
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Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 6:47 pm | |
| lol mapping and coding are 2 seperate things | |
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tikal Full Member
Number of posts : 174 Age : 31 Location : Melbourne Reputation : 4 Points : 49 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 7:25 pm | |
| - Wake wrote:
- Wait, maybe replace the courthouse with the Mayor's office? Having it in the mall atm is kinda weird, and the courtroom is never really used. Maybe just add the mayor's place in a second floor above the court?
Sounds good, widen the Security room and like have an entrance to an elevator or some stairs, leading up to an office just outside big doors. Office for the Mayors Secretary and inside Mayor's office. | |
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chiss Enforcer Admin
Number of posts : 139 Age : 36 Reputation : 0 Points : 7 Registration date : 2008-08-05
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 7:57 pm | |
| - Destro wrote:
- nope.
How about a post office? it can sell stamps and you can send messages at 5 minute intervals irl. That could be coooool. Like you could send people letters. And they'd have to go pick em up at the post office. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Fri Jan 23, 2009 8:36 pm | |
| Well, if you make the courthouse into a city hall, make an elevator to the left as you come in. For the security office, make it larger backwards, with another room or two. Not conflicting with the elevator. From there, I guess you could copy the mayor's office from the mall and paste it into the second floor or something. | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 1:52 pm | |
| - Wake wrote:
- Well, if you make the courthouse into a city hall, make an elevator to the left as you come in. For the security office, make it larger backwards, with another room or two. Not conflicting with the elevator. From there, I guess you could copy the mayor's office from the mall and paste it into the second floor or something.
This is probably what I'll do. ------------ The sewage plant - Not exactly as in the layout, but it works this way. It's a lot more interesting from the inside which expands back into the buildings (red arrow). The blue bracket is the other part not in the plans. There needs to be something there or else it will just show the skybox. Also there is no room for the court's garden, I might put this back and up. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 2:14 pm | |
| Nice job! Just make the blue bracket any form of stone or something. | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 2:58 pm | |
| Well the bracketed area is fine now. I'm saying if I followed the plans and didn't put a building right there it would look bad.
Just finished that last apartment, put a roof on the court, and added morgue + lab to MD | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 3:42 pm | |
| Mayor's office moved, entire back strip complete. Red is the path to the office, arrow shows where it is. Edit: Was looking at older mevelports, here's two other environment styles to choose from. Also I see what is meant by liking r7 better, I do too in some ways. The lighting is better and it's more open in areas.. --- Fixing problems now, map is almost done. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 5:25 pm | |
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Mr. Elmos Enforcer Admin
Number of posts : 362 Age : 30 Location : California, USA Reputation : 4 Points : 48 Registration date : 2008-07-31
Character sheet Hmm whats this now: : "I believe it is an old Wooden ship used in World War 1..."
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 6:04 pm | |
| I kind of like a bit later. | |
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Kurokami Spam Junkie
Number of posts : 382 Reputation : 8 Points : 124 Registration date : 2008-07-14
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 6:31 pm | |
| A bit later looks more realistic whilst the other one looks more sunshine lolypops and rainbows, i like the sunshine but meh, =) | |
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chilled Enforcer Admin
Number of posts : 96 Location : Melbourne / Australia Reputation : 0 Points : 1 Registration date : 2008-07-06
Character sheet Hmm whats this now: a vcr floating in mid air?
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 6:42 pm | |
| Yes! go back to r7 i love the massive road down the middle with the PD,7/11,bank,md, gunshop, hotel and the awesome speach making area near the sewers all on the same road. Keep the map nice and open. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 8:18 pm | |
| Also, make another entrance to the pool, maybe a stairs from the mall. It's kind of a pain to go up the elevator just for that. | |
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chiss Enforcer Admin
Number of posts : 139 Age : 36 Reputation : 0 Points : 7 Registration date : 2008-08-05
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 8:39 pm | |
| - Lepricocious wrote:
- Wake wrote:
- Well, if you make the courthouse into a city hall, make an elevator to the left as you come in. For the security office, make it larger backwards, with another room or two. Not conflicting with the elevator. From there, I guess you could copy the mayor's office from the mall and paste it into the second floor or something.
This is probably what I'll do.
------------
The sewage plant - Not exactly as in the layout, but it works this way. It's a lot more interesting from the inside which expands back into the buildings (red arrow).
The blue bracket is the other part not in the plans. There needs to be something there or else it will just show the skybox.
Also there is no room for the court's garden, I might put this back and up. Looking fantastic Lep. Just with the waste plant, could you make it a little more industrial looking by adding some tall, large pipes, or something? Meow Also, remember the goal was to make the map 'shorter' in a way. Bring the far away things that no one went to a bit more central. Started anything with the new section of road creating the 8 loop? | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 9:22 pm | |
| - chiss wrote:
Looking fantastic Lep.
Just with the waste plant, could you make it a little more industrial looking by adding some tall, large pipes, or something? Meow :)
Also, remember the goal was to make the map 'shorter' in a way. Bring the far away things that no one went to a bit more central.
Started anything with the new section of road creating the 8 loop? ^Better? It's also a lot more grunge-like on the inside. Everything is more condensed now, there's nothing in the back really except some shady spots you can walk to. Finished the area where you wanted the second road. I made a post earlier about there not being enough room and replacing it with a wide sidewalk. There's a pic, it's a couple pages back I think. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 9:34 pm | |
| Put a ladder on the tall, flat wall to the right of the sewage plant door that leads up to the grass area. But replace the grass with more concrete and connect the new walkway to the existing one on the roof of the sewage plant. Maybe you could even add a sidedoor on the city hall that goes to the newly created path. | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 9:55 pm | |
| A few things left, going to need some feedback.
Mayor's Office
Right now it's currently in the building behind and connected to the courthouse. Only problem with this is it's kinda far back back, and the view out the windows is just the sewage canal. Have it in the mall tower or keep it where it is?
Removal/Conversion of Useless Properties
Prodigy Storage, Employment Office, the bottle shop, and the box room are useless. Ideas on what they should be? If nothing is said I'll turn them into generic shops or keep them as is.
Current ideas:
-Replace those two mall shops with elevator to luxury apartments. (tikal) [ Not enough clipnodes ] -Post office (Destro) -Mall gunshop (Damo) -Leave as is -Box room -> public storage room (chiss)
Bank back exit
False wall into the sewers or a back staff door?
-- Current plan - Finish up what is left of the main stuff, run a few test compiles, then come integrate the results from this. After that I'll do a few sample compiles for different environments (right now: only morning and 'a bit later') to release to a few people for beta testing. After that, fix what is needed and hand over the final product to DP.
Last edited by Lepricocious on Sun Jan 25, 2009 12:11 am; edited 2 times in total | |
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Damo God amoungst Men
Number of posts : 225 Reputation : 0 Points : 26 Registration date : 2008-07-06
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Sat Jan 24, 2009 10:08 pm | |
| Turn them into appartments within the mall i reckon. Or turn one of them into the gun store, it would be good having it inside the mall. | |
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