| Mevelport_r10 | |
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+14chilled tikal Tolstoy Damo mikefitz Don Punch Mr. Elmos Kurokami Destro Eroc Lepricocious Sebo13 Wake chiss 18 posters |
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Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Re: Mevelport_r10 Thu Jan 29, 2009 12:18 am | |
| If you arnt puting a door that opens up into the place in the mall with the construction sign, then use clip on the whole room to save resources | |
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Mr. Elmos Enforcer Admin
Number of posts : 362 Age : 30 Location : California, USA Reputation : 4 Points : 48 Registration date : 2008-07-31
Character sheet Hmm whats this now: : "I believe it is an old Wooden ship used in World War 1..."
| Subject: Re: Mevelport_r10 Thu Jan 29, 2009 1:20 am | |
| Ok. We all agree that you cant remove the cow or the potatoes. They make the map what it is! | |
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==[DC Labs]== Devon M. God amoungst Men
Number of posts : 217 Age : 34 Location : Cocoa Beach, FL Reputation : 0 Points : 0 Registration date : 2008-08-19
Character sheet Hmm whats this now: Keep your hand out of your pants
| Subject: Re: Mevelport_r10 Fri Jan 30, 2009 11:38 pm | |
| I haven't really read any posts, but are the FPS issues fixed in this version? Cause I remember in mevelport_r9, people looked like they were lagging when they ran even though they weren't. I was always getting like 32 FPS on that map. | |
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chiss Enforcer Admin
Number of posts : 139 Age : 36 Reputation : 0 Points : 7 Registration date : 2008-08-05
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 12:55 am | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 7:45 am | |
| Nice job on the map! Although, here's some more ideas for you. You know that bridge under the road where the gunshop side exit used to be? Keep the bridge, but make a door leading to a hideout there. Also place a ladder to climb up to the bridge. The other thing is to place 2 doors to the meeting room on the second floor of the mall, and to replace Mace Banking with those old offices that used to have the H&K law firm. | |
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Mr. Elmos Enforcer Admin
Number of posts : 362 Age : 30 Location : California, USA Reputation : 4 Points : 48 Registration date : 2008-07-31
Character sheet Hmm whats this now: : "I believe it is an old Wooden ship used in World War 1..."
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 1:36 pm | |
| Thats a good idea but I think he said that he can't fit that much more into the map. | |
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Wake God amoungst Men
Number of posts : 335 Reputation : 0 Points : 27 Registration date : 2008-09-10
Character sheet Hmm whats this now:
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 3:37 pm | |
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Lepricocious Enforcer Admin
Number of posts : 67 Location : !!!!!!!!!! Reputation : 2 Points : 19 Registration date : 2008-07-02
Character sheet Hmm whats this now: edit in PROFILE
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 3:40 pm | |
| I'm done with this map for now. 11 probably won't happen for a while, if at all. | |
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toXicity Enforcer Admin
Number of posts : 63 Location : Melbourne Reputation : 0 Points : 26 Registration date : 2008-07-01
Character sheet Hmm whats this now: thats a damn good question.... with only this pissy editing box im stumped :S
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 5:18 pm | |
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Mr. Elmos Enforcer Admin
Number of posts : 362 Age : 30 Location : California, USA Reputation : 4 Points : 48 Registration date : 2008-07-31
Character sheet Hmm whats this now: : "I believe it is an old Wooden ship used in World War 1..."
| Subject: Re: Mevelport_r10 Sat Jan 31, 2009 7:22 pm | |
| There is none. Just get it from the server. | |
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chiss Enforcer Admin
Number of posts : 139 Age : 36 Reputation : 0 Points : 7 Registration date : 2008-08-05
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Mevelport_r10 Sun Feb 01, 2009 12:09 am | |
| - Lepricocious wrote:
- I'm done with this map for now. 11 probably won't happen for a while, if at all.
There are a few errors with r10 which could do with some fixing. The biggest one the property overlooking the sewers with windows (next to sewrage plant). It has no entrances. Also those red vents, drop down into some hole.... Which is kinda hard to get out of. This really isnt an error, but its strange? The little.... grass edgey bit.... where the FD used to be..... uh... theres a gap on the PD side of it. There were more, but i forgets. | |
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| Subject: Re: Mevelport_r10 | |
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| Mevelport_r10 | |
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