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Do you own Half-Life 2?
Yes - I own HL2
Mevelport_r10 - Page 2 Vote_lcap83%Mevelport_r10 - Page 2 Vote_rcap
 83% [ 43 ]
No - I don't own HL2
Mevelport_r10 - Page 2 Vote_lcap17%Mevelport_r10 - Page 2 Vote_rcap
 17% [ 9 ]
Total Votes : 52
Latest topics
»  Peany's TS3 Player Model Pack v5 link doesn't work :(
Mevelport_r10 - Page 2 Icon_minitimeFri Jan 28, 2011 9:23 pm by Tulip Sniper

» Ogmogo Freeman
Mevelport_r10 - Page 2 Icon_minitimeWed Sep 15, 2010 5:39 pm by Don Punch

» Which game?
Mevelport_r10 - Page 2 Icon_minitimeFri Jul 23, 2010 3:12 am by MallotH

» Source RP map project
Mevelport_r10 - Page 2 Icon_minitimeWed Jul 21, 2010 11:29 pm by chilled

» Source based MMORPG
Mevelport_r10 - Page 2 Icon_minitimeSun Jul 11, 2010 10:15 pm by Don Punch

» Source RP map project picture refrences
Mevelport_r10 - Page 2 Icon_minitimeTue May 25, 2010 7:59 pm by Don Punch

» Hello evey body!
Mevelport_r10 - Page 2 Icon_minitimeTue May 25, 2010 12:55 pm by Don Punch

» gm_pacific
Mevelport_r10 - Page 2 Icon_minitimeMon May 03, 2010 2:22 am by Don Punch

» Island Map for Source
Mevelport_r10 - Page 2 Icon_minitimeSun May 02, 2010 7:53 pm by Don Punch

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 Mevelport_r10

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+14
chilled
tikal
Tolstoy
Damo
mikefitz
Don Punch
Mr. Elmos
Kurokami
Destro
Eroc
Lepricocious
Sebo13
Wake
chiss
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AuthorMessage
Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeWed Jan 21, 2009 11:24 am

i liked night/day mod. it allows one to guess at the time of day it currently is IG. gets confusing saying its 12 pm when another guesses it to be 1 am...
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Tolstoy
Full Member
Full Member
Tolstoy


Number of posts : 185
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Points : 11
Registration date : 2008-09-20

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeWed Jan 21, 2009 11:44 am

Destro wrote:
i liked night/day mod. it allows one to guess at the time of day it currently is IG. gets confusing saying its 12 pm when another guesses it to be 1 am...

well thats stupid, because day and night mod makes everything DARK, which is why it's silly and stupid.

why dont you just buy a watch ingame, those things work.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeWed Jan 21, 2009 5:23 pm

well... ya, thats a possibility....

But what about the assasins and spys, not to mention the steryotypical theif? Its statisticaly proven over and over that most crimes are commited at night. Besides, I know a secret way to make it not so dark. Youll never get me to tell you that you can turn up your gamma and brightness to an acceptable level.



Oh, wait...

damnit...
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Lepricocious
Enforcer Admin
Enforcer Admin



Number of posts : 67
Location : !!!!!!!!!!
Reputation : 2
Points : 19
Registration date : 2008-07-02

Character sheet
Hmm whats this now: edit in PROFILE

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeWed Jan 21, 2009 7:47 pm

Mevelport_r10 - Page 2 Dv4uzmqv3ru5vq7uhhh6

Today --
[Moved] court - still needs roof and back exit to garden area
[Added] Luxury apartments, one is finished, the other is empty right now.
[Added] sidewalks around apartments/court


Next I plan to finish up that area, then fix up other parts of the city.
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Don Punch
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Admin
Don Punch


Number of posts : 1191
Age : 44
Location : Texas, USA
Reputation : 28
Points : 420
Registration date : 2008-07-01

Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeWed Jan 21, 2009 8:03 pm

looking good, i like how you are taking advantage more of the space towards the back.
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http://projectmobius.biz.ly/
Wake
God amoungst Men
God amoungst Men
Wake


Number of posts : 335
Reputation : 0
Points : 27
Registration date : 2008-09-10

Character sheet
Hmm whats this now:

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 5:47 am

How about putting a robbable place into the north side? All the commotion is in the bottom half of the map, and a robbery at the top would sure bring more people there. And for sure, add another hideout to the right of the bridge, maybe even an office too.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:00 pm

Seconded. Having another attraction for the upper half of the map would be benificial. As it is, I rarely hear a sound up near the MD, and i work there...
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Tolstoy
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Tolstoy


Number of posts : 185
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Points : 11
Registration date : 2008-09-20

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:02 pm

That's because no one likes to RP being a Doctor.
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Lepricocious
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Number of posts : 67
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Points : 19
Registration date : 2008-07-02

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Hmm whats this now: edit in PROFILE

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:08 pm

Wake wrote:
How about putting a robbable place into the north side? All the commotion is in the bottom half of the map, and a robbery at the top would sure bring more people there. And for sure, add another hideout to the right of the bridge, maybe even an office too.

Good idea, I'll find a place for that now.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:13 pm

Tolstoy wrote:
That's because no one likes to RP being a Doctor.

Rilly? thats weird, last time i checked, i was considering not hireing anymore becuse of the giant flood of Interns and Nurses i got that i cant seem to keep track of.

TMK, there are only 3 doctors, 2 of any worth, and 1 of those 2 being me.

Just a reminder, is there going to be a crazy room in the MD? dont know why it was in the PD to begin with. not like they would be able to help other than provide a bullet...
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Tolstoy
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Tolstoy


Number of posts : 185
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Registration date : 2008-09-20

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:14 pm

Destro wrote:
Tolstoy wrote:
That's because no one likes to RP being a Doctor.

Rilly? thats weird, last time i checked, i was considering not hireing anymore becuse of the giant flood of Interns and Nurses i got that i cant seem to keep track of.

TMK, there are only 3 doctors, 2 of any worth, and 1 of those 2 being me.

No, I'm serious. No one likes RPing a doctor, most people just care about guns.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:17 pm

That remids me. Can we get a mourge too? dosent have to be big, just some of thoes Drawers you see in movies and shit.


if its not too much trouble that is...
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Lepricocious
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Number of posts : 67
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Points : 19
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Hmm whats this now: edit in PROFILE

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:19 pm

Destro wrote:

Just a reminder, is there going to be a crazy room in the MD? dont know why it was in the PD to begin with. not like they would be able to help other than provide a bullet...

Yes, moving the white room is on my list of things to do. I'm also adding a small lab because someone told me they wanted to "prove the existence of bedfish." I'll add a morgue last if there's room for it.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
Reputation : 0
Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 3:20 pm

thx.
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Lepricocious
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Number of posts : 67
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Hmm whats this now: edit in PROFILE

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 5:06 pm

Is the shooting range necessary? It's in the way again and I don't feel like moving it...
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Wake
God amoungst Men
God amoungst Men
Wake


Number of posts : 335
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Points : 27
Registration date : 2008-09-10

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Hmm whats this now:

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 5:08 pm

You could just delete it and make a new one somewhere.
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Destro
Been around the block
Been around the block
Destro


Number of posts : 83
Age : 33
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Points : 3
Registration date : 2008-07-07

Character sheet
Hmm whats this now: We are the Borg. You will be assimilated. Resistince is futile.

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 5:09 pm

or just delete it. People tend to dm soo much that they get enough practice w/o the range...
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Wake
God amoungst Men
God amoungst Men
Wake


Number of posts : 335
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Hmm whats this now:

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 5:09 pm

^that
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Lepricocious
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Number of posts : 67
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Hmm whats this now: edit in PROFILE

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeThu Jan 22, 2009 9:40 pm

Mevelport_r10 - Page 2 U2hnfge7ic2rir790w

22 - The Connection

One problem with the plan is that an entire street would take up a lot of room, and it would look a bit ridiculous to me since it'd be so close to the other street going in the same direction. I replaced that by just expanding the sidewalk. It still serves the purpose of provided an easy way to the back street but it does it more discreetly. I think it looks a bit nicer, and it's not as if having a street is necessary.

Another problem was the club couldn't fit behind the bank, not nearly enough room. As a result the employment office can't be moved either.


To do this I had to move ThER's front doors. They're now located at the end of the back street.

Side note: ThER has the strongest breakable doors in the entire map (500k hp)
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Don Punch
Admin
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Don Punch


Number of posts : 1191
Age : 44
Location : Texas, USA
Reputation : 28
Points : 420
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Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Mevelport_r10 - Page 2 Empty
PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 12:21 am

you can delete the employment office all together. Isn't used, wouldn't be missed.
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Damo
God amoungst Men
God amoungst Men



Number of posts : 225
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Hmm whats this now: edit in profile

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 3:10 am

Also, do you want to turn prodigy storage and mace banking into other things? They have no function anymore with no NPCs in them.
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Kurokami
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Kurokami


Number of posts : 382
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Hmm whats this now: edit in profile

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 3:27 am

Damo wrote:
Also, do you want to turn prodigy storage and mace banking into other things? They have no function anymore with no NPCs in them.

well prodigy was always a waste, i don't see the problem with the bank though, i thought Holtk was running it.
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tikal
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tikal


Number of posts : 174
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Location : Melbourne
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Hmm whats this now: edit in profile

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 3:29 am

There is the bank,and the Mace bank is what Damo is talking about.

Mace banking,where heaps of members could put money into one shared bank account,there isnt any NPC's
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Damo
God amoungst Men
God amoungst Men



Number of posts : 225
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Hmm whats this now: edit in profile

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 4:25 am

Yeah, we could get rid of them to free up some more space.
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Wake
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Wake


Number of posts : 335
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Hmm whats this now:

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PostSubject: Re: Mevelport_r10   Mevelport_r10 - Page 2 Icon_minitimeFri Jan 23, 2009 4:58 am

Is there anything in the building that has the gunshop SIGN? Because you could move the shooting range there.
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