Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Poll: Should we keep the shuttlecraft in the Mobius Map? Fri Aug 01, 2008 7:01 pm | |
| Just curious how everyone feels on this?
It takes up a lot of resources having a skybox around a path all the way back and forth.
I like it, but HoltK suggested removing it all together, so I wanted to see how the rest of you felt about it.
The 3rd option "Keep it - but remove the flight path" is where we could just set up the link mod npc in the shuttle,where people could go to the planet and what not like they are flying there. | |
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AxelBoat Full Member
Number of posts : 134 Age : 35 Location : LOLS IM IN AFRICA DANCING WITH TRIBES Reputation : 0 Points : 2 Registration date : 2008-07-01
Character sheet Hmm whats this now: COCK IN YOUR MOUTH
| Subject: Re: Poll: Should we keep the shuttlecraft in the Mobius Map? Fri Aug 01, 2008 8:04 pm | |
| I like it. It's cool, but can you make it bigger? So more people can be on a flight than just like 4 | |
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Wake N' Bake God amoungst Men
Number of posts : 412 Age : 35 Location : California, USA Reputation : 0 Points : 18 Registration date : 2008-07-31
Character sheet Hmm whats this now: Purple Ate Sandals!!! Yay!!!
| Subject: Re: Poll: Should we keep the shuttlecraft in the Mobius Map? Fri Aug 01, 2008 8:25 pm | |
| I really love the concept but I can see where it can cause issues with taking up memory and causing lag, removing the flightpath would be efficient in my opinion but having it and bringing it into the system as a completely original idea would also be very efficient in my opinion, because new and unique ideas helps community size looking for something new, in my opinion. | |
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| Subject: Re: Poll: Should we keep the shuttlecraft in the Mobius Map? | |
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