Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Idea's for items Thu Jul 03, 2008 2:46 pm | |
| Want to see if someone can make a Key Item, or problly better for this future RP, a Key Card/Access Card.
That way, some people's job's can give key access, and people can buy property and give ot keys as normal. But I was wanting to see if we can also get a key Item, that is spawned in your inventory when someone gives you key access (amx_addaccess), it would then add the steam to sql for access, but also have a transferable, droppable upon death, key.
This could be good for sabotage, and other things.
Some paramiters to keep in mind:
-If Harbu, make sure to add a check to see if inventory is at max, so it doesnt cause inventory glitch. -add a amx_changelocks command when infron t of door for owner, so if a key is lost, locks can be changed -when key is used on a door that it isnt for, have a beep or something local -if key is for a door that locks have been changed on, then an alarm goes off ( adible and 911 message
if possible have desciption of key tell general location of property ( ie. Space station Key, Moon base key, etc. | |
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Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Re: Idea's for items Thu Jul 03, 2008 3:18 pm | |
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