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| Total Votes : 52 |
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| | Scenario Rules and Format | |
| | Author | Message |
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Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Scenario Rules and Format Thu Aug 21, 2008 2:16 pm | |
| READ THESE RULES OTHERWISE YOUR THREAD WILL BE LOCKED!1.) Your Scenario cannot destroy the space station, or perma damage any area of either map.
2.) The time for the scenarios can be anytime, but in order for it to take place, be sure to put it in a time where people will come on. ( Put times in GMT )
3.) The scenario must fall under the storyline of Mobius RP, and if too out of context, will not be accepted into the storyline, and thusly the scenario won't happen.
4.) You must have at least 3 people involved in the scenario to take place, they must also show that they will attend the scenario in the original post.After posting your scenario, you will post an ending report. This report will cover the entire scenario, possible things to include are pictures, and quotes from the chat logs. You can also skip this entire thing, and just post a demo (contact me via PM if you want it hosted). Scenario Format: Date & Time: (IN GMT TO DESTROY CONFLICTS) Characters Involved:Prologue:Result of the scenario? (if there is one):Anything else?: - Code:
-
[b]Date & Time:[/b] (IN GMT TO DESTROY CONFLICTS) [b]Characters Involved:[/b]
[b]Prologue:[/b]
[b]Result of the scenario? (if there is one):[/b]
[b]Anything else?:[/b] -Scenario format taken from HWRP
Last edited by Don Punch on Fri Aug 29, 2008 12:18 pm; edited 1 time in total | |
| | | chilled Enforcer Admin
Number of posts : 96 Location : Melbourne / Australia Reputation : 0 Points : 1 Registration date : 2008-07-06
Character sheet Hmm whats this now: a vcr floating in mid air?
| Subject: Re: Scenario Rules and Format Fri Aug 29, 2008 7:44 am | |
| Sorry if I'm not supposed to post here but i freakin love the sound of this. | |
| | | Kurokami Spam Junkie
Number of posts : 382 Reputation : 8 Points : 124 Registration date : 2008-07-14
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Scenario Rules and Format Fri Sep 05, 2008 6:38 am | |
| - chilled wrote:
- Sorry if I'm not supposed to post here but i freakin love the sound of this.
Agreed, sounds great and since people arent expected to actually post the scenarios in this thread i'll assume its allright to post questions. Is it possible for Scenario's to cause a permenent (or semi-permenent, if that makes sense, (i realise that sounds stupid but it has a purpose in my view)) effect on the Global RP (overall rp enviorment), IE: blahblah org steals research made by ladida which leads to their organisation's aquiring and profiting of said techknowlagy and blah blah blah... or just causing some sort of inflation or something. And will you, or other leaders of the Mobius project be assisting the development of the story to effect the global RP. (if you need me to clear these up thats fair enough, i'm way tired so i'm not sure just how much these make sense right now, will probably check over them again in the morning.) | |
| | | Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Re: Scenario Rules and Format Fri Sep 05, 2008 3:59 pm | |
| - Kurokami wrote:
Is it possible for Scenario's to cause a permenent (or semi-permenent, if that makes sense, (i realise that sounds stupid but it has a purpose in my view)) effect on the Global RP (overall rp enviorment), IE: blahblah org steals research made by ladida which leads to their organisation's aquiring and profiting of said techknowlagy and blah blah blah... or just causing some sort of inflation or something. yes, as long as it is RP'd out in game by all parties involved. - Quote :
And will you, or other leaders of the Mobius project be assisting the development of the story to effect the global RP.
yes, we will be introducing events to help the story line along if it starts to lag. | |
| | | James Havoc God amoungst Men
Number of posts : 433 Age : 29 Location : Caleefornya Reputation : 0 Points : 0 Registration date : 2008-08-28
Character sheet Hmm whats this now: ARRR!
| Subject: Re: Scenario Rules and Format Thu Sep 25, 2008 3:30 am | |
| Do you have to be a leader of an org or an admin to post one of these? or is a requisition of the scenario. | |
| | | Xeon God amoungst Men
Number of posts : 343 Age : 33 Location : Denmark Reputation : 0 Points : 8 Registration date : 2008-09-22
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Scenario Rules and Format Thu Sep 25, 2008 5:31 am | |
| it cannot involve the map being altered but the scenario can do perma damage to the players right? such as mutations, dismembering limbs and such... | |
| | | Don Punch Admin
Number of posts : 1191 Age : 44 Location : Texas, USA Reputation : 28 Points : 420 Registration date : 2008-07-01
Character sheet Hmm whats this now: Cruisin' down the street in my '64
| Subject: Re: Scenario Rules and Format Thu Sep 25, 2008 11:31 am | |
| Anyone can post a senario. It would help if the people involved would post in your thread so that the admins can help you with something if needed. | |
| | | Xeon God amoungst Men
Number of posts : 343 Age : 33 Location : Denmark Reputation : 0 Points : 8 Registration date : 2008-09-22
Character sheet Hmm whats this now: edit in profile
| Subject: Re: Scenario Rules and Format Thu Sep 25, 2008 3:10 pm | |
| so thats a yes? if it's ok with the people it's affecting basically anything can happend?? awesome... | |
| | | Wake N' Bake God amoungst Men
Number of posts : 412 Age : 35 Location : California, USA Reputation : 0 Points : 18 Registration date : 2008-07-31
Character sheet Hmm whats this now: Purple Ate Sandals!!! Yay!!!
| Subject: Re: Scenario Rules and Format Thu Sep 25, 2008 4:33 pm | |
| Yeah, I'm anxious for this system to start being used. We can see more creativity, most of the scenarios have only been created from about 4 or 5 different people. | |
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