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Do you own Half-Life 2?
Yes - I own HL2
Human Colony Vote_lcap83%Human Colony Vote_rcap
 83% [ 43 ]
No - I don't own HL2
Human Colony Vote_lcap17%Human Colony Vote_rcap
 17% [ 9 ]
Total Votes : 52
Latest topics
»  Peany's TS3 Player Model Pack v5 link doesn't work :(
Human Colony Icon_minitimeFri Jan 28, 2011 9:23 pm by Tulip Sniper

» Ogmogo Freeman
Human Colony Icon_minitimeWed Sep 15, 2010 5:39 pm by Don Punch

» Which game?
Human Colony Icon_minitimeFri Jul 23, 2010 3:12 am by MallotH

» Source RP map project
Human Colony Icon_minitimeWed Jul 21, 2010 11:29 pm by chilled

» Source based MMORPG
Human Colony Icon_minitimeSun Jul 11, 2010 10:15 pm by Don Punch

» Source RP map project picture refrences
Human Colony Icon_minitimeTue May 25, 2010 7:59 pm by Don Punch

» Hello evey body!
Human Colony Icon_minitimeTue May 25, 2010 12:55 pm by Don Punch

» gm_pacific
Human Colony Icon_minitimeMon May 03, 2010 2:22 am by Don Punch

» Island Map for Source
Human Colony Icon_minitimeSun May 02, 2010 7:53 pm by Don Punch

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 Human Colony

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HoltK
Don Punch
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Don Punch
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Number of posts : 1191
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Registration date : 2008-07-01

Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Human Colony   Human Colony Icon_minitimeThu Aug 07, 2008 12:08 am

I have went ahead and made the human side of the planet's layout.

All of these buildings are "fake" as in, they are just big blocks, so that I could make a layout and get an idea of how the town will be.


I will be updating later with text over it, showing what I have planed for each building.


The top right corner is the military base on the planet.


Human Colony Humancolony-layout
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HoltK
God amoungst Men
God amoungst Men
HoltK


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Hmm whats this now: Lulz No clue!

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeThu Aug 07, 2008 12:28 am

I have already been around the map and it has a nice feel to it. It would look awesome once the custom stuff gets in there.
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RomaN
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Hmm whats this now: edit in profile

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeThu Aug 07, 2008 3:45 am

Uncle Chows Big Meat.

Motto: "Don't get slapped!"
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeSat Aug 09, 2008 4:22 am

I made the train that goes from the human colony to the natives city.

It is an almost exact duplicate of the one in the opening sequence of half-life 1.

It will run on an automated loop going back and forth on its own, pausing for 10-15 seconds at each stop. I will be animated the door on it too, so it opens out and then to the side at each stop.


Human Colony Colony_train20000
Human Colony Colony_train20001
Human Colony Colony_train20002
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Don Punch
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Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeSun Aug 10, 2008 1:42 pm

I removed the gaurd tower I made, some of you saw it last night, and replaced it with a more modern looking one. Now it has a very sleak design and fits the setting a bit more.


Human Colony Gaurdtower-1
Human Colony Gaurdtower-2
Human Colony Gaurdtower-3


I might be changing the textures on it, but not sure yet. As you can see, it towers over everything else in the city.
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Don Punch
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Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeWed Aug 13, 2008 5:33 pm

Well I have been working all day on this dam train, and it still isn't fully working.

I think I have the problem figured out, but it will require a full compile to test it. (VIS-ing only).

This will do 2 things though.

1 - see if the train works
2 - test the r_speeds and fps lag with this open enviroment map



So, I would like some help testing this later. I have no idea how long this will take, but I will estimate about 1 hour.



[edit]


It was a great success.

Human Colony 2008_02_07_great_success

The r_speeds are fantastic, there are a couple areas where it peaks, but it peaks at a small number really.

The train also works perfectly. I made the small adjustments that where needed for it to run without any wall collisions, and added in station stops. The train is automated, so no human is needed to drive it. It makes a 10 second stop at each station, then continues on its loop.

When lighting is added, this should look really cool.

I am considering leaving the subway tunnels open to the public, as they could be a host to some seedy activities. Who knows, a hideout or 2 might even find its way in there. A ladder will be added later too if we decide to leave it open.

The server will be up all night tonight ( 1.5 hours apx from now for apx 12 hours ) with this new version on it.

I would like to get as many people on it to test it for r_speeds with different computers and video cards. For info on how to do this, look in the beta testing section. This is very important due to this map being an outdoor/skybox map.
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Kill3456
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Hmm whats this now: edit in profile

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeWed Aug 13, 2008 8:51 pm

Put some russian around the place, like that place with the tram you could put,


ЦИТИЗЕН ТРАНСПОРТАТИОН

or for some blatant soviet propaganda you can do

НОТ ОНЕ СТЕП БАЦКШАРДС!
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Don Punch
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Character sheet
Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeWed Aug 13, 2008 10:13 pm

oh yea, I have lots of Russian shit to put around the town, pulled the paranoia wad out and started using it. I had to combine some others to make room, cause I hit the 8 wad limit.

Once map is complete, I will be making a custom wad for the maps, so if there is any map updates, the download is smaller.
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeTue Aug 19, 2008 2:16 pm

Updated layout.


If you have suyggestions for a building's contents, list the # and then suggestion.

*note not all buildings are going to be used, some will remain solid just to fill the area.

Human Colony Humancolony-layout-c
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeTue Aug 19, 2008 11:00 pm

Here are some early development pixs of the diner I am making. It is across the street from the goverenment building.

Hopfully I can map for a few more hours tonight, but I hear thunder, so maybe not.

We also have a new mapper on the team, lets hope he works out better than the last 5, lol.


Human Colony Devpic-diner-b
Human Colony Devpic-diner
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Timmeh
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Hmm whats this now: edit in profile

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeWed Aug 20, 2008 12:26 am

Love the diner so far, just make sure the final isn't so dull and gray D:
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeThu Aug 21, 2008 6:24 pm

Here is an early pic of the warehouse on the inside.

Human Colony Warehouse-1
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Jimbolias
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Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeThu Aug 21, 2008 6:32 pm

4 should totally have some hideouts in it.
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeFri Aug 29, 2008 3:19 pm

The sexy sexy Tech Lab.... ( work in progress )

Working Generators
Human Colony Lab-2

Yes this thing works.

Human Colony Lab-1
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeFri Aug 29, 2008 10:39 pm

Human Colony Humancolony-layout-e
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Don Punch
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Hmm whats this now: Cruisin' down the street in my '64

Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeSun Aug 31, 2008 1:11 am

just to keep sopme good news in this section too, here is hideout 2

Its a bombed out building. Low ent, high sexy content.

Human Colony Hideout2-20000
Human Colony Hideout2-20001
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Human Colony Empty
PostSubject: Re: Human Colony   Human Colony Icon_minitimeSun Aug 31, 2008 1:13 am

That is sexyyyyyy
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Human Colony Empty
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